This course is taught in English only.
Gaming Lab
Summer 2023
The Interactive Game Developing Lab is a practical course where you will develop an interactive game that goes beyond a typical mobile or desktop game. In this internship, you will explore other input methods such as eye gaze recognition, body posture, or device movement. We also look at important other game development aspects, such as game design, storytelling, or graphical assets.
Contact
Course
Lab
Language
Credits
TBA
English
7 ECTS
Dates
Kickoff
TBA in TBA
Materials
- RWTHonline (TBA)
- RWTHmoodle (TBA)
Study Programs
- Computer Science (M.Sc.)
- Media Informatics (M.Sc.)
- Software Systems Engineering (M.Sc.)
- Data Science (M.Sc.)
- Technical Communication (M. Sc.)
Grading
Exercises and assignments will be graded according to the following scale:
1.0 | An exceptional job that went well beyond what was specified in the tasks |
2.0 | The tasks were completed satisfactorily in accordance with the terms of reference |
3.0 | Tasks have been completed but have some problems |
4.0 | Incomplete duties |
5.0 | Little or no effort has been made on the tasks |
Course Assignment and Registration Guide
Number of SWS: P3 (Aachen)
ECTS Credits: 7
Language: English for all lectures, assignments, and exams.
Read the Ethical Guidelines for the Authoring of Academic Work (Ethische Richtlinien für das Verfassen wissenschaftlicher Arbeiten).
Frühere Projekte
Bubble Ball
This game was developed by Ömer Memis, Moritz Failing, Martin Zakrzewski, Marius Bronner, Lars Frost during our Gaming Lab course.
(Winterssemester 2022/2023)
Unknown Treasures
This game was developed by Antoniu-Paul Filip, Marcel Hagedorn, Maximilian Kerpen, and Nicola Poell during our Gaming Lab course.
(Winterssemester 2022/2023)
Bouncing Bob
This game was developed by Qingyun He, Marko Karetic, Maxim Pakhomenko, and Michal Kováč during our Gaming Lab course.
(Winterssemester 2022/2023)