Game Developing Lab

Winter 2023/2024

This course is taught in English only.

The Interactive Game Developing Lab is a practical course where you will develop an interactive game that goes beyond a typical mobile or desktop game. In this internship, you will explore other input methods such as eye gaze recognition, body posture, or device movement. We also look at important other game development aspects, such as game design, storytelling, or graphical assets.

Contact

voelker_img
Dr. Simon Völker
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Dr. Isaak Lim

Course

Lab

Language
Credits

Tuesdays
10:30 – 12:00
English
7  ECTS

Dates

Kickoff 

Tuesdays 10.10.2023

Materials

Study Programs

  • Computer Science (M.Sc.)
  • Media Informatics (M.Sc.)
  • Software Systems Engineering (M.Sc.)
  • Data Science (M.Sc.)
  • Technical Communication (M. Sc.)

Grading

Exercises and assignments will be graded according to the following scale:

1.0An exceptional job that went well beyond what was specified in the tasks
2.0The tasks were completed satisfactorily in accordance with the terms of reference
3.0Tasks have been completed but have some problems
4.0Incomplete duties
5.0Little or no effort has been made on the tasks

 

Course Assignment and Registration Guide

Number of SWS: P3 (Aachen)
ECTS Credits: 7
Language: English for all lectures, assignments, and exams.

Read the pdfEthical Guidelines for the Authoring of Academic Work (pdfEthische Richtlinien für das Verfassen wissenschaftlicher Arbeiten).

Frühere Projekte

Bubble Ball

This game was developed by Ömer Memis, Moritz Failing, Martin Zakrzewski, Marius Bronner, Lars Frost during our Gaming Lab course.

(Winterssemester 2022/2023)

Unknown Treasures

This game was developed by Antoniu-Paul Filip, Marcel Hagedorn, Maximilian Kerpen, and Nicola Poell during our Gaming Lab course.

(Winterssemester 2022/2023)

Bouncing Bob

This game was developed by Qingyun He, Marko Karetic, Maxim Pakhomenko, and Michal Kováč during our Gaming Lab course.

(Winterssemester 2022/2023)